Each door into this room has a 1:4 chance of having a minor armed booby trap; Dex save or d4 damage and roll for random encounter. These traps are shoddy in construction and will not be reset. The room is cluttered with discarded items among piles of construction debris. In the south east corner is a small vault.
- Booby trap: these were set up by an adventurer hoping to protect their cache of loot and supplies.
- d4 implement: 1) sharp stick 2) heavy rock 3) sharp stones 4) rope noose.
- Trigger: trip wire / rope knot on door / resting on ledge / Rube-Goldberg.
- Items: 5 coils of rope (50'), 1 block and tackle, 20 iron spikes, 3 hammers, and a saw. There is also a broken ladder that can be repaired in 2 turns; it is 70'.
- Vault: combination is (d10, d10, d10), known by the crushed adventurer in 1.13. Contains 1 week dry rations, 5 torches, and a diamond worth 300gp.