The elevator from 1.30 opens to a long corridor that widens into a vast chamber with pipes, tubes, and wires coursing through its centre. Around the perimeter, clearly marked hazard zones wind between large machines performing occult tasks. Roaming the labyrinth, three clean automations affect and maintenance or repair tasks. On the opposite wall to the elevator corridor an automatic door, broken, sits half open; the cleaners never enter this decontaminated part of the room. They only speak Arkean, but will attempt to help any living being with processes found in this room. Engaging in combat with the constructs will result in capture and ejection to floor 1.