This vast causeway is a tidy, if grotesque, chamber decorated with the polished skeletal and chitinous remains of more than a hundred different creatures. A Toofgrinda ogre is lurking behind an ancient kiosk near the stairs, armed with a great club and a horn. She will announce any intruders and be joined in 2 rounds by three ogres that are keeping their post at the east side of the room. They are excited to add the bones of their victims to their growing collection of warnings.