The north end of this bell-shaped room is sealed by a stuck aperture. DC 18 STR. Inside, a plasma elemental reflection thrashes in impotent rage. The reflection is a manifesting superposition of the plasma elemental trapped in 3.12. Dense waves of temporal distortion flow across the chamber from an opening to the south.
- Reflection — If the elemental in 3.12 has been destroyed this will instead be an echo; it is harmless in this state and can be passed through without risk. Otherwise this reflection regenerates 2d6 HP every round and reappears in 1 turn if destroyed.
- Temporal Distortion — Every other round everything in this chamber gets twice as many actions and movement for that round.