Eight skeletons and four ghouls face off against eight skeletons and four wights. The chamber is otherwise in pretty rough shape. The opposing undead gangs are carrying out their turf war with song and dance, dramatically bellowing gripes and vows all while an undercurrent of forbidden love plays out between two skeletons, both unable to speak. They will join forces to repel invaders but are unable to resist a dance-off. PCs who sing their dialogue are deemed “pretty groovy” and are “saved for last”. Three alcoves in the south end of the room contain Arkean sarcophagi, currently occupied by long dead Arkean diplomats; they are carrying ID cards. The sarcophagi are perfectly safe to rest in as they lock from the inside and provide breathable air.

(Diagram with nodes 6.11, 6.12, 6.13)