Beyond an automated door is a flat luminous plane swirling with gold light. Passing through the plane delivers travelers to the ground hall of the manse of the High Solar, a huge crystal castle floating high above the world of Sildoran. The manse is guarded by twelve Sisters of the Sun and six pairs of light tamers with light elementals. In the main chapel, the High Solar hands down divine edicts from behind a massive gold lectern. Three large lenses stand on swivels with articulating mirrors ready to incinerate those who defy her will. The beam takes d4 rounds to aim and activate, then save vs. breath or take 6d20 damage.