
Factions
Westocrys - Bravale
Baron Octavius Rushvale is oppressive.
Our Lady of Chastity
Frosthaven (Cold Climate)
- Evergreen Forest - Landmark - Natural - Hydrology(B) - Water-filled crater. Glowing meteorites at the bottom. Hazard - No Treasure. Fumes (Toxic).
- Evergreen Forest - Landmark - Artificial - Travel - Zipline enters a natural rock cavity. Monsters - No Treasure. 1 Ogre - Pinegree.
- Evergreen Forest - Landmark - Artificial - Travel - Oval Stone Signboard with Tavern name and Dragon Relief. Sub-panel says Margot Lovemarsh, all that remains of Val-Ourar. Hazard - No Treasure. Volcanic area.
- Evergreen Forest - Lair - 10 Wolves. No Treasure.
- Evergreen Forest - Settlement - Abbey - Our Lady of Chastity - Small - 30 Monks/Nuns. Physic garden. Room for critical patients. School. Abbot’s gateway. Hops (beer). Wheat (flour and bread). Candle makers. Guided tour. Used to be a boarding school.
- Evergreen Forest - Dungeon - Desolated Caverns
- Evergreen Forest - Landmark - Artificial - Military - Checkpoint, closed and abandoned. Monsters - Treasure.
- 4 Bandits (Tenpiece Weatherset, Chadwick Middlevane, Philomena Pensfort, Esme Witherdale).
- 72cp, 2 Jewelry (Amulet (Sterling Silver and Ruby) 1300gp , Bracelet (Fire Jasper with Mithril linkage) 1200gp).
- Evergreen Forest - Settlement - City - Ilia Wall - Dame Helene Bravale the Bold - Fief. Big City. 2000 population. Pottery. Fishing. Trading. Brewing. Holy city. Stark. Bridge. Junkyard. Archaeological site. Fighting pit. 80 Guards.
- Notable People:
- Distracted Scholar
- Vampire / Werewolf Hunter
- Curious Waitress
- Traveler from a distant land
- Notable Places:
- Business - Perfumer
- Housing - Hotel room
- Business - Locksmith
- Housing - Bungalow
- Housing - Two bedroom apartment
- Business - Doctor
- Business - Veterinarian
- Business - Butcher
- Public - Museum
- Official - Archives
- Public - Aquarium
- Military - Warehouse
- Tundra - Dungeon - Infernal Pits
- Tundra - Dungeon - Bloody Grotto
- Snowfields - Settlement - Village - Crow Trail Camp. Big Village. 150 population. Heap layout. Ruled by Council.
- Notable People:
- Troubled Hunter
- Misunderstood Witch
- One-handed lumberjack
- Notable Locations:
- Guildhouse
- Tailor
- Apothecary
- Defenses (12 guards):
- Motte
- Watchtowers
- Wood Palisade
- Tundra - Lair - 1 Smilodon. No Treasure.
- Tundra - Landmark - Natural - Geology(A) - Precious metal veins, unstable, could collapse if extracted. Empty - No Treasure. Legend / Myth. Clues left by monsters.
- Tundra - Lair - 20 Berserkers. 6000cp, 3000ep, 3000 gp
- Frozen Peaks - Lair - 4 Yetis. 4000gp
- Frozen Peaks - Landmark - Natural - Geology(B) - Rift used by many monsters to reach the overworld. Special - NPCs / Monsters in need. Attacked/Chased.
- Snowfields - Landmark - Artificial - Economy - Merchant’s tent. The back area is reserved for special deals. Empty - Treasure. Dungeon Location. Written in a book or on a scroll.
- Snowfields - Landmark - Artificial - Travel - Boardwalks built high up to protect travellers from wild animals and the deep snow. Empty - No Treasure. Local custom. Told by an NPC.
- Moor - Settlement - Castle - Ice Wood - Worn - Westocrys - Baron Octavius Rushvale the Seer - Barony. Round, 4 levels. Banner / Flag Curved Per Bend. Black = Argent (white) field with Gules (red) Mascle, Grey = Or (gold) with Sable (noir) Cross.
- Jail: 8 Commoners, 3 Nobles.
- 11 Months of Food and Water
- Treasure: 30000sp, 20000gp
- Defenses:
- Stone walls and towers
- Round towers enclosed in Pentagonal walls.
- Portcullis and wooden door.
- Wooden Palisade
- Moat
- Piranha
- Protected by 110 fighters.